Ah, Dragon Whelps. They're so cute when they're young, don't you agree, Keepers?
Don't let their cutesy exterior fool you, however. These are some pretty heavy-duty Minions, able to deal AND withstand very large amounts of damage. This comes at a hefty price, however: lots of gold! (Dragon hordes have to get started SOMEWHERE!)
Available to be summoned after your Dungeon Heart is level 9, Dragon Whelps have but one mission: to seek out the nearest Room in order to destroy it. As an added bonus, they're able to fly (at a relatively slow movement speed), thus bypassing most obstacles in their way. They're still susceptible to defenses that affect flying targets, however, including the Freeze Trap, which could slow them down and allow other attacks to wreak some havoc upon them.
Upgrading Dragon Whelps in the Training Room will increase their damage output and health. Keep in mind, however, that these Minions are 100% offensive; they do not defend when your Dungeon is attacked.
|Creature Targets||Flying and Ground|
Note: When first spawned in battle carries a bomb that can only targets structures and deals x10 normal damage. Only after bomb used can Dragon Whelp start shooting fireballs.
|Level||Damage||Health||Training Time||Training Cost (Gold)||Requirements||Summoning Cost (Gold)|
Old stats Edit
Seeks: Closest Room
Passive #1: Fly
Passive #2: Ignores Everything Except Rooms
Attack Speed: 1.25s
Move Speed: 150
Housing Space: 30
Summoning Time: 1 hour
Training Time: 5 days
Special Requirement: Need to have 4 (four) Treasuries to unlock this minion. That means at least lvl 8 Dungeon Heart.
|Level||Health||Damage||Training Time||Training Cost (Gold)||Requirement||Summoning Cost (Gold)|
|2||2040||525||5d||1.6M||At least 1 Treasury at Level 8||40k|
|3||2720||710||6d||2.5M||At least 1 Treasury at Level 9||45k|
|4||3400||900||7d||6.4M||At least 1 Treasury at Level 10||50k|