Overview[]
Tiny is a flying dragon Immortal, accompanied by three restrained Dragon Whelps in what may be the result of questionable parenting practices.
Defensively, Tiny appears to patrol a large swath of the base, but this behavior is difficult to gauge. At times she will travel far and other times she will seemingly ignore units within ranges in which she previously engaged in. When she does attack invaders, her splash attack can inflict grevious damage to hordes of Minions, and can even ignite Trolls despite being "frost".
Tiny also provides an excellent advantage for raids, allowing a player to direct her to a desired entry point. Thus, she can often be the target of capture. Capturing Tiny can be as simple as using Cluck Off, using a group of Warlocks, or even Ghosts. Despite the formidable defensive advantage she employs, this is something to consider when deciding to use her for defense.
Tiny is used widely to initiate attacks or go straight for hearts. There was a damage calculator though the link that was here was broken, it may be still searchable on the internet.
Special Abilties[]
- Flies over obstacles, like Ghosts and Dragon Whelps.
- Frost Breath - Deals damage to the target and causes a splash damage effect that slows. This effect is the same as Freeze Traps and Unholy Temples.
- Fire Resistance - Takes slightly-reduced (25% less) damage from Fire sources. Which means that Tiny takes 25% less damage from Dungeon Hearts, Anti Air Traps and U.R. Mines
- Weakness - 2x damage from Lighting sources. Which means Tiny takes 2x damage from Torture Chambers, Dark Libraries and Bug Zappers.
Stats[]
Seeks | Closest Room |
---|---|
Strength | 25% less damage from Fire |
Weakness | 2x damage from Lightning sources |
Creature Targets | Ground |
Attack speed | 2s |
Move speed | 150 |
Defensive Location | Guard Post |
Offensive Priority | Minions > Rooms |
Cost |
Training Upgrades[]
Total: HP: 7,480 | DMG: 1,244 | Now has 230 Movement Speed and deals AoE damage.