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OverviewEdit

040114 dungeon-keeper minion vampire
Ahhh....The creature of the night.  Dealer in death.  These vampires are not to be triffled with.  Not only do they feed off the living, giving them back life, but they also can convert any minion upon their death.  Truly terrifying creatures these vampires are.


StatsEdit

Seeks Dungeon Heart
Ability Heals for 10% damage dealt against the Living1
(percentage increases with level)
Passive Converts 1 Living Minion upon their death2
(Increases with level)
Strength 5x damage to Dungeon Heart
Weakness 4x damage from Spike Traps
Creature Targets Flying and Ground
Attack Speed 0.25s
Move Speed 275
Housing Space 10
Summoning Time 30 minutes
  1. When a vampire does damage to a living minion (Trolls, Bile Demons, etc), it heal a percentage of the damage done.  For example, if 10% and does 200 damage, it would heal 20.
  2. When a vampire dies, it will convert a living minion (Trolls, Bile Demons, etc) it attacked. The higher the level vampire, the more minions will be converted.

Training UpgradesEdit

Level Damage Health Heal Percentage for  Damage Dealt Against Living Number of Living Minions Converted upon Death Training Time Training Cost (Gold) Graveyard Required Summoning Cost (Gold)
1 27 585 10% 1 - - Level 1 1,500
2 42 885 15% 2 4d 700k Level 4 3,000
3 57 1,185 20% 3 5d 1.5M Level 7 5,000
4 72 1,485 25% 4 6d 6.2M Level 10 12k
5 85 1,800 30% 5 ? 13M Level 11 30k
6 99 2,125 ? 6 ? 25M Level 13 ?
7 113 2,430 36% 7 ? ? ? 60k
8 127 2,755 ? ? ? ? ? ?

Note - Max level is Level 8